SetTextColor(hdc, RGB(0, 0, 162));


#include <windows.h>
#include <stdlib.h>
#include "resource.h"

LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);

static char szClassName[ ] = "CodeBlocksWindowsApp";

static char font[50] = "Verdana";

char vs[]="No princípio, criou Deus os céus e a terra. Gênesis 1:1";

static HFONT tamanhoDaFonte;

int WINAPI WinMain(HINSTANCE hI, HINSTANCE hPI, LPSTR lpszA, int nCS) {
    HWND       hwnd;          /* This is the handle for our window */
    MSG        messages;
    WNDCLASSEX wincl;

    HBITMAP      imagem;
    HBRUSH       hBrush;

    imagem  = LoadBitmap(hI, (char *) IMG);
    hBrush  = CreatePatternBrush(imagem);
    DeleteObject(imagem);

    wincl.hInstance     = hI;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc   = WindowProcedure;
    wincl.style         = CS_DBLCLKS;
    wincl.cbSize        = sizeof(WNDCLASSEX);

    /* Use default icon and mouse-pointer */
    wincl.hIcon        = LoadIcon(hI, (char *) IDI_ICON);
    wincl.hIconSm      = LoadIcon(hI, (char *) IDI_ICON);
    wincl.hCursor      = LoadCursor(NULL, IDC_ARROW);
    wincl.lpszMenuName = NULL;        /* No menu */
    wincl.cbClsExtra   = 0;
    wincl.cbWndExtra   = 0;
    /* Use Windows's default colour as the background of the window */
    wincl.hbrBackground = hBrush;

    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx(&wincl))
        return 0;

    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
        0, szClassName, "DrawText", WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT, 800, 380,
        HWND_DESKTOP, NULL, hI, NULL
    );

    /* Make the window visible on the screen */
    ShowWindow(hwnd, nCS);

    while(GetMessage(&messages, NULL, 0, 0)) {
        TranslateMessage(&messages);
        DispatchMessage(&messages);
        FreeConsole();
    }

    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;
}


/*  This function is called by the Windows function DispatchMessage()  */

LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT msg, WPARAM wP, LPARAM lParam) {
    HDC         hdc;
    RECT        rect;
    PAINTSTRUCT ps;
    switch(msg) {
        case WM_PAINT:
            hdc = BeginPaint(hwnd, &ps);
            GetClientRect(hwnd, &rect);
            tamanhoDaFonte = CreateFontA(
                28, 0, 0, 0, FW_EXTRABOLD,
                1, 0, 0, 0, 0,
                0, 0, 0, font
            );
            SelectObject(hdc, tamanhoDaFonte);
            SetTextColor(hdc, RGB(0, 0, 162));
            DrawText(hdc, vs, -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);

            EndPaint(hwnd, &ps);
            return 0;
        case WM_DESTROY:
            PostQuitMessage(0);       /* send a WM_QUIT to the message queue */
            break;
        default:                      /* for messages that we don't deal with */
            return DefWindowProc(hwnd, msg, wP, lParam);
    }

    return 0;
}


/********************Arquivo: resource.h********************/

#define IDI_ICON 1
#define IMG      2


/********************Arquivo: resource.rc********************/

#include "afxres.h"
#include "resource.h"

IDI_ICON ICON      "project1.ico"
IMG BITMAP DISCARDABLE "img.bmp"

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