
#if defined(UNICODE) && !defined(_UNICODE)
#define _UNICODE
#elif defined(_UNICODE) && !defined(UNICODE)
#define UNICODE
#endif
#include <tchar.h>
#include <windows.h>
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);
TCHAR szClassName[ ] = _T("CodeBlocksWindowsApp");
static char font[50] = "Verdana";
char vs[]="E lembravam-se de que Deus era a sua rocha, \
e o Deus AltÃssimo, o seu Redentor. Salmos 78:35";
static HFONT tamanhoDaFonte;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPI, LPSTR lpszA, int nCS) {
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure;/* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof(WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon(NULL, IDI_WARNING);
wincl.hIconSm = LoadIcon(NULL, IDI_WARNING);
wincl.hCursor = LoadCursor(NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx(&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
_T("DrawText"), /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
1000, /* The programs width */
380, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow(hwnd, nCS);
/* Run the message loop. It will run until GetMessage() returns 0 */
while(GetMessage(&messages, NULL, 0, 0)) {
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
FreeConsole();
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT msg, WPARAM wP, LPARAM lParam) {
HDC hdc;
RECT rect;
PAINTSTRUCT ps;
switch(msg) {
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &rect);
tamanhoDaFonte = CreateFontA(
22, 0, 0, 0, FW_EXTRABOLD,
1, 0, 0, 0, 0,
0, 0, 0, font
);
SelectObject(hdc, tamanhoDaFonte);
SetTextColor(hdc, RGB(255, 20, 0));
DrawText(hdc, vs, -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
EndPaint(hwnd, &ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc(hwnd, msg, wP, lParam);
}
return 0;
}
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