Temporizador

#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void CALLBACK TimerProc(HWND, UINT, UINT, DWORD);
int WINAPI WinMain(HINSTANCE hI, HINSTANCE hPI, PSTR szCL, int iCS) {
static char szAppName[] = "Temporizador";
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hI;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if(!RegisterClass(&wndclass)) {
MessageBox(NULL, TEXT("This program requires Windows NT"),
szAppName, MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(
szAppName, "Temporizador", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hI, NULL
);
ShowWindow(hwnd, iCS);
UpdateWindow(hwnd);
while(GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage (&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch(message) {
case WM_CREATE:
SetTimer(hwnd, ID_TIMER, 1000, TimerProc);
return 0;
case WM_DESTROY:
KillTimer(hwnd, ID_TIMER);
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
void CALLBACK TimerProc(HWND hwnd, UINT message, UINT iTimerID, DWORD dwTime) {
static BOOL fFlipFlop = FALSE;
HBRUSH hBrush;
HDC hdc;
RECT rc;
MessageBeep(-1);
fFlipFlop = !fFlipFlop;
GetClientRect(hwnd, &rc);
hdc = GetDC(hwnd);
hBrush = CreateSolidBrush(fFlipFlop ? RGB(0, 255,0) : RGB(11, 0, 255));
FillRect(hdc, &rc, hBrush);
ReleaseDC(hwnd, hdc);
DeleteObject(hBrush);
}
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